Clunking around his retro platformer like Donkey Kong’s missing link, Ralph is not a happy baddie. The movie is a videogame, with videogame jokes, videogame noises, videogame cameos and a blocky, 8-bit videogame villain. Wreck-It Ralph, the latest Disney animation, isn’t a movie of a videogame. If you’re looking for thrills, you’ll find more entertainment disassembling an Xbox with a coconut. Anyone who’s ever caught Bob Hoskins in dungarees, Kylie as a kickboxer or Luke Goss in Tekken will know that most adaptations end up novelty concoctions, where bad fan-fiction meets bizarrely cast branding exercise. The two seem to get on like trampolines and nunchaku. For Hollywood, the question of how to port their micro-characters to the big screen has resulted in a surreal struggle. Videogames have been with us for 30 years now, give or take a Pong.
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